Everyone has their own ways of working. I'm always growing and learning, but these are some of the things I've picked up along the way.
Exploration . Workshop . Prototyping . Tree Testing
🧠 Understand the problem
Anyone can design. The thing that makes the difference is being able to design something that solves a known problem.
Learning as much as I can about the problems we're trying to solve makes the design journey smoother, and the outcomes a lot better.
“If I had an hour to solve a problem I'd spend 55 minutes thinking about the problem and 5 minutes thinking about solutions.”
― Albert Einstein
🔎 Exploration
I love using sticky notes and enjoying collaborative work. I often use Mural and Miro to note down ideas.
💻 Design Thinking Workshops
After working at Avanade as an Experience Design Intern, I received a certification in LUMA Design Thinking Facilitator. I facilitated client workshops using different Design Thinking methods to understand client's needs.
📱 Prototyping
As a designer, I always aim to know how to test my ideas quickly and allow myself to streamline the design development process. Having a prototype in hand, the designer and customers gain more clear insights on the final result.
Check out my prototype using UXPin here
Applications I used for "complex" interactionProtopieUXPin
🌳 Tree-testing
I conducted interactive tests with clients using the Tree Testing method, which enabled me to gain insights about the information architecture system as we made revisions. This testing keeps track of how users navigate within the site to get to the right destination.